A Green Hill Zone tube level seen from afar in the engine. Blitz vers. 2.0
A Green Hill Zone card battle level. Blitz vers. 2.0
A Green Hill Zone card battle level. Blitz vers. 2.0
Chemical Plant Zone, as I made it for the 1st version of Blitz
3D modeling for Chemical Plant Zone
Putting the assets together for Chemical Plant Zone
Chemical Plant Zone, view of the playing field.
Early concept of an alternative version of Chemical Plant Zone called Robotnic's Factory
Sky Sanctuary Zone in Blitz vers. 01
Sky Sanctuary Zone in Blitz vers. 01 - view of the playing field.
Sky Sanctuary Zone in Blitz vers. 01
City Escape Zone in Blitz vers. 1.0
City Escape Zone in Blitz vers. 1.0
City Escape Zone in Blitz vers. 1.0 - view of the playing field.
Screenshot of the City Escape Zone level in action.
Screenshot of the City Escape Zone level in action.
A youtube video of the first version of Sonic Blitz
Sonic Blitz was a mobile game Rovio Cph made for Sega. Two versions made it to soft launch. I was in charge of building the 3D environments on both versions. Asset concepts and 3D modeling, textures and lighting.